
One pesky island master seems eager to throw you into dungeons and traps all over the island. You play up to four prisoners who are being transferred overseas when your ship crashes on the mysterious island of Nex. Where the first Grimrock was a single dungeon reaching down deep into the earth, Grimrock II expands into a wide open overworld with secrets, treasures, dungeons, and mysteries aplenty. You play in first-person view, move only in the four cardinal directions, fight monsters and sometimes innocent wild animals, and solve devious puzzles to survive. So far, wounds are the worst threat, and I often limp around only using potions when I have to.Introduction Legend of Grimrock II, developed by Almost Human, is a 2014 send-up of classic grid-based 3D RPGs such as Dungeon Master and Eye of the Beholder.

So far it's been easy - whether or not the lack of potions later on will finish my chances is another matter.

this could be epic.ħ) The new patch gives hp/mana regen to vit/willpower and knight evasion is working. Likewise, avoid spike traps - I swam past the house of pain & double-backed which cuts a lot of danger out of that puzzle (since your farmer will be level 1 or 2 at this point).ĥ) Gold key spent on a rope looks sensible.Ħ) I've just saved in front of the herder zone. If you were fully dedicated to power-building, do the light weapons & crit build with reach.Ĥ) Ironically, with ironman / single use crystals, the wargs become your most dreaded foe - because they have a high % of wounding. You probably need to dig up enough to hit level 2 before running the vault, it's tricky to keep her alive at such a low level.ģ) Build wise, full missile + crit + alchemy seems the best use of the skills early on. The rest of the party was level 4 by then.Ģ) Farmers get the XP bonuses for hidden treasure chests. You can do this at level 2, requires a bit of pulling the mobs out of the area first. Switch it onto the farmer to eat, otherwise it's on the mage. Some observations:ġ) It's tricky, but it's really worth saving the first gold key and then making a run for the vault for the 25% xp necklace & crystal chest. I've only just started the bog, and have only got 6 gems (wood + other randoms). Well, my stats are through the roof (23 dex with items, 20 vit) - not only that, but I've a feeling that I could get her to 20 by the endgame. Ratkin - Farmer - mutation / dex - level 11 Insect - Mage - Willpower / 10% cooldown+ - level 7 Lizard - Knight - resists / weapon spec - level 6

Mino - Barb - Skulls / Weapon spec - level 6 I've started an ironman & single crystal game with the following:
